Shadeup changelog
v1.1.0
— 6/20/2024
Docs refresh and new learning pipeline.
Head on over to the learn page to get started with the new learning pipeline.
compiler tools v1.0.0
— 2/20/2024
Shadeup can now be compiled and written outside of the online editor. This includes:
- cli tool for building and previewing shadeup code offline
- VS Code extension for syntax highlighting shadeup files
https://shadeup.dev/docs/compiler
v1.0.1
— 12/16/2023
Special thanks to @fadaaszhi for the suggestions and bug reports!
- ADD support for
.xx
,.xxx
and.xxxx
on scalars - ADD support for texture parameters
fn (t: texture2d<float4>) { ... }
- ADD support for string
==
comparison (i.e."x" == "x"
now works) - ADD support for swizzle assignment:
vec.xy = (1, 2)
- ADD projects can now be deleted under settings